Exploit save file collection complete

Thanks to Acid-Jazz we now have a complete selection of PS2 Independence Exploit save files, grab the latest edition to the family here

I’ll take this oppotunity to reiterate MRBrown’s disclaimer on the exploit, usage for the pirating of software or to load pirate software will not be supported or tolerated, the intention of the exploit was to allow loading of legitimate 3rd party ‘homebrew’ software.

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PS2Link memory card fix and PAL Xport MCLoader save

As posted on PS2dev.org by Adresd

“If anyone is having problems loading PS2LINK from memory card, most notably using the ps2reality loader or the exploit.

The archive (available here) has been updated to include a file called ‘ps2link_forcemc.elf’.

This elf forces loading of the IRX files and the IPCONFIG.DAT from mc0:/PS2LINK/

This is not a permanent solution but has been added as a temporary measure as many people have requested versions to work with various loaders.

If you are experiencing problems, make sure the required files are in ‘mc0:/PS2LINK/’ then place that elf wherever you want for the loader you are using, and run it. It will then load the files from that fixed location.

This only applies to those experiencing difficulties, and this is being looked at for the next release of PS2LINK.”

On a similar note, Nachbrenner has graciously provided some prebuilt Xport saves, you’ll find those here

“The POKE in copy.cnf fixes a bug, w/o PS2Link would try to read from host. As usual: this will overwrite old saves”

Source: Nachbrenner

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Save Slicer 1.3 beta 4

I fixed a crash bug today caused by not looking for the correct amount of files in a save, I now have to clean up the code (a near impossable task as it’s fragmented, contains quick fixes for odd problems and isn’t commented very well) and I’ll then release the source.

Beta 4 is available for members, but remember, better alternatives already exist 🙂

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Quick update

Just a quick note to let you all know what’s happening, when I get some time I’ll clean up and fix the Save Slicer 1.3 source code, at which point I will offer it for download.

I’m also considering making a DLL that people can include in their own software which would allow then to access details of a save, for example where the beginning and end of a section is, names of all the sections of a save etc etc, if there’s anything in particular you would like to see drop me line 🙂

I’m working my way through the backlog of email I currently have, if you haven’t heard from me recently then I apologise and should get back to you within a few days.

acid-jazz, send me an email, I’ve not got a contact address for you that I can find 🙂

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Save Text Editor source code

I’ve decided to make the source code for my unfinished and now dead project Save Text Editor available for download.

I hope this is of some use to someone, if you do use any of the code or create a program based upon it make sure you send me a copy 🙂

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Internet worms strike again

*sigh*

Yet another worm, this one called Mydoom, has spread around the world, 99% of my email today contained it. Thankfully I was running upto date virus definitions and I remain unaffected.

This worm spoofs email addresses, please read up on how the worm propogates itselfs via email, delete any suspicous emails immediately and run an upto date virus checker.

Be assured that any emails you receive that appear to be from an @www.ps2savetools.com address and contain this or any other worm did not originate from that address. This worm, as others do, scans through infected machines contact lists and sends itself on using addresses found within, which means someone who has my email address on their system is now infected :-/

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Windows frontend for Titleman

Emu_kidid has released a handy Windows frontend for Marcus Browns Titleman, adding and removing enteries to title.db is now a simple and quick operation 🙂

The Source in Visual Basic are also included in the package which has been tested under many conditions, grab it here

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GamePhoenix released

Dr. Anonymous finished GamePhoenix a java based multi platform PS2 save manager featuring an internal hex editor and plugin support for game saves. Version 1.1 is now available for download here

An installer for Windows and Linux is also available from the GamePhoenix mini site

Dr. Anonymous is able to create plugins for various games, if you wish to see one available please get in touch with him, especially if you have have any comments or suggestions for the program 🙂

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Cool tool for Xport owners

Slv sent a handy (so handy I’m kicking myself for not thinking of it) tool earlier that will rename xport/sharkport saves from their long and often incomprehensible filenames to the text found with the save.

For example a Dark Cloud save with the filename BESCES-50295dkcloud.xps would be renamed to Dark Cloud Data.xps after using Xps / Sps Name Inspector
Keeping track of your saves is now much easier and don’t worry about having multiple saves for the same game, it handles renaming them fine 🙂

Grab it from our downloads section

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GamePhoenix beta launched

GamePhoenix is a Java save manager, utilise plugins to enhance existing save, edit them with a built in hex editor and more.
Java 1.4 is required to use this program, download it here

There are two ways to start the app –

1. Double click on the jar file
2. from the command line, when in the GamePhoenix directory use:
java -jar GamePhoenix.jar

Feedback is appreciated 🙂

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